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With 40+ assets in our first asset pack to start with and over 100 more coming in future packs
Examples of wireframes to expect is present in the photo gallery.
Stay tuned for additional updates to the candles!
For any inquires feel free to contact us on: Producers@gameartbrain.com
- All the visible assets in the presentation material are included as ready to use in the pack.
- All presentation material was rendered in vanilla Unity URP.
Features:
Technical details:
Package includes 41 models and Prefabs:
Polycount:
Candles:
Candle_01:
1832 verts, 3160 tris
Candle_02:
1908 verts, 3400 tris
Candle_03:
3292 verts, 5842 tris
Candle_04:
2161 verts, 3576 tris
Candle_05:
4089 verts, 7489 tris
Candle_06:
3203 verts, 5768 tris
Candle_07:
1029 verts, 1696 tris
Candle_08:
2425 verts, 2722 tris
Candle_09:
1008 verts, 1502 tris
Furniture:
Barrel:
5120 verts, 4904 tris
Box:
4031 verts, 2661 tris
Bucket:
1592 verts, 1364 tris
Cabinet:
1348 verts, 1096 tris
Chair:
2989 verts, 2116 tris
Chest:
-> Chest_Base
6682 verts, 4606 tris
-> Chest_Top
1972 verts, 1384 tris
-> Chest_Coins (can be deactivated if chest is closed)
24672 verts, 15420 tris
Shelf:
1480 verts, 876 tris
Stool:
877 verts, 884 tris
Stool2:
476 verts, 486 tris
Table:
3634 verts, 3292 tris
Cloth Sack 1:
832 verts, 1430 tris
Cloth Sack 2:
928 verts, 1603 tris
Cloth Sack 3:
1030 verts, 1790 tris
Cup:
1379 verts, 1328 tris
Mug:
1290 verts, 1200 tris
Potions:
Potion 1:
1285 verts, 1980 tris
Potion 2:
1828 verts, 3025 tris
Potion 3:
2056 verts, 3510 tris
Potion 4:
2146 verts, 3734 tris
Potion 5:
847 verts, 1403 tris
Potion 6:
1234 verts, 2070 tris
Potion 7:
1293 verts, 2079 tris
Potion 8:
1029 verts, 1574 tris
Potion 9:
1927 verts, 3092 tris
Potion 10:
2491 verts, 2751 tris
Potion 11:
1221 verts, 1245 tris
Vases:
Vase_A:
1246 verts, 1652 tris
Vase_B:
2725 verts, 3702 tris
Vase_C:
1741 verts, 3156 tris
Vase_D:
900 verts, 1272 tris
Vase_E:
826 verts, 1416 tris
- All objects are merged to not cause unneeded draw calls, except for the chest, which consists of three parts to be able to open/close.
Materials and Textures:
All textures are 1k-2k in size. Most of the Assets have only one material, with rare exceptions in the potions, where some have two. None of the assets use more than 2 materials/texture sets.
All Texture-Sets follow the PBR Metallic/Smoothness Workflow, containing the following maps:
Albedo(RGB) Transparency(Alpha)
Metallic(RGB) Smoothness(Alpha)
Normal(RGB)
Ambient Occlusion(Grayscale)
Unwraps Textures included! For Unity Universal Render Pipeline.
- Unity Fixes